

- Nodebox animation example for mac os x#
- Nodebox animation example for mac os#
- Nodebox animation example mac os x#
- Nodebox animation example install#
- Nodebox animation example software#

Generative Design: Visualize, Program, and Create with Processing. The Nature of Code: Simulating Natural Systems with Processing.įor Processing, but easily adapted to oF: “Mastering openFrameworks: Creative Coding Demystified”, Packt “Programming Interactivity: A Designer’s Guide to Processing, Arduino, and openFrameworks” (2nd Edition), O’Reilly Media. You can also check a library of exercises, some of which we’ll replicate in class, here. Ĭheck what students have done in the last couple of years here and in previous years here (previously the course was called Multimedia Authoring, we used openFrameworks in that course between 2011-16). Students are required to plan, develop, document and present a project at the end of the course.
Nodebox animation example software#
Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. The main development environment for the course will be openFrameworks ( ), although other environments will be explored. Special emphasis will be given to crossings between sound and image: sound visualisation sonification audiovisual composition visual music etc. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code. The course is focused on the generative aspects of media design and coding, interaction design and the control of media elements in interactive projects. It opens the main application window with n().13/May/2019, 9:15-17h: Introduction to openFrameworks Animation Interaction Forcesġ4/May/2019, 9:15-17h: Particle systems Autonomous agents Physics libraries Audioġ5/May/2019, 9:15-17h: Audio-visuals Project developmentġ6/May/2019, 9:15-17h: Project developmentġ7/May/2019, 9:15-17h: Project development and presentation It defines a draw() function and attaches it to the canvas, so that it will be drawn each animation frame. It imports the aphics module with the standard set of drawing commands. This will open an application window with the output of your script. From the command line, you can run a script with: python example.py (or command-R in TextMate) You can use the IDLE editor bundled with Python.
Nodebox animation example for mac os#
For users coming from NodeBox for Mac OS X: this NodeBox for OpenGL does not have a built-in code editor. If you want to activate them, you need to compile them from source. NOGL contains C extensions for faster mathematics. If you get an "import pyglet" error, make sure that Pyglet is installed in site-packages/ too. > import sys if MODULE not in sys.path: (MODULE) In your script, add the location of NodeBox to sys.path, before importing it: usr/lib/python2.5/site-packages/ on Unix,Ĭ:\python25\Lib\site-packages\ on Windows. Library/Python/2.5/site-packages/ on Mac, The standard location depends on your operating system, for example: Put the nodebox/ folder in the standard location for modules so it is available to all scripts. Put the nodebox/ folder in the same folder as your script. There are three basic ways to accomplish this: To be able to import NodeBox in your scripts, Python needs to know where the module is located. If that doesn't work, download the latest version manually.
Nodebox animation example install#
If you have pip, you can automatically download and install from the PyPi repository: If this is not the case, try updating to a new driver. Your video hardware needs support for OpenGL 2.0. Pyglet 1.4+ : an installer can be downloaded from Python 2.5-6 : an installer can be downloaded from
Nodebox animation example mac os x#
On Mac OS X 10.6+ (Snow Leopard), you need to install a 32-bit version of Python (Pyglet won't work as expected with the preinstalled 64-bit version). Note: on Mac OS 10.5, Python is already installed. It works on all platforms if you have Python and Pyglet installed. NodeBox for OpenGL is built on the excellent Pyglet module. Its purpose is to implement a small game engine for "City In A Bottle" ( ).īSD, see LICENSE.txt for further details. ), offscreen rendering, animation & motion tweening, and simple 2D physics. It has support for Bezier paths, text, image filters (blur, bloom.
Nodebox animation example for mac os x#
It is based on the command set of the classic NodeBox for Mac OS X ( ). NodeBox for OpenGL (NOGL) is a Python module for creating 2D interactive visuals using OpenGL.
